
Android Game Development Corporate Training
Build and publish engaging Android games through instructor-led, hands-on labs.
Learn build and publish engaging Android games in this Android Game Development corporate training from Edstellar. Develop game development, engine fluency, and publishing skills in live sessions that keep every concept practical, and build the confidence to apply each technique on the job from day one. As a corporate training company, Edstellar plans every schedule around your team's calendar and goals.
Instructor-led group trainingVirtual / on-site / off-site10 languagesDelivered inEnglish, Spanish, Mandarin, German, Arabic, Portuguese, Hindi, French, Japanese, Italian100+ countriesWe have delivered inUnited States, United Kingdom, India, Canada, Germany, France, Netherlands, UAE, Saudi Arabia, Singapore, Australia, Japan, Brazil, South Africa and 90+ more countries
How we build a game-builder team
The Edstellar ANDROID GAME DEVELOPMENT Capability Model
Diagnose
We map your team's Android Game Development skill against 6 modules before day one.
Standardize
Core Android Game Development workflows, taught one consistent way.
Guided Practice
Every module pairs instruction with hands-on labs on realistic scenarios.
Measure
Assessments after each module show which Android Game Development skills are job-ready.
Scale
Playbooks, checklists, and guides help the learning spread across teams.
Need more than one program?Get a group quote
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Program Overview: What is Android Game Development?
Android Game Development gives your team a structured path to build and publish engaging Android games. Across 6 modules and 23 hours, employees build the Android Game Development skills that move daily performance, from foundations to a capstone lab that mirrors real work.
An expert instructor leads every session, blending concept delivery with hands-on labs so the team learns by doing. Content is tailored to your environment: we focus on the Android Game Development workflows, challenges, and tools your people meet in day-to-day work, and adjust depth for beginner to advanced participants.
Your team leaves able to apply Android game engines, game loops, and mobile game publishing independently. Expect stronger collaboration, sharper execution, and measurable capability growth that shows up in the metrics your leaders track.
The program closes with a playable Android game, polished and publish-ready, reviewed with your team so the learning sticks.
What's Included in this Workshop for Your Enterprise Teams
- 1
Instructor-led sessions
Instructor-led labs in every module.
- 2
Guided labs
Realistic scenarios in each module.
- 3
Capstone lab
Playable game build, reviewed live.
- 4
Tailored content
Mapped to your workflows and tools.
- 5
Team reporting
Skill summary for managers.
- Instructor-led delivery across live virtual, onsite, and hybrid sessions
- Guided labs in every module
- Capstone lab, worked and reviewed with your team
- Content tailored to your Android Game Development goals and workflows
- Flexible scheduling across time zones for global teams
- Post-program skill summary and readiness report
Build your team's skills. Anywhere in the world.
Real-world use cases
from day one
Instructor-led training
for your teams
Delivered globally
in 100+ countries

Enterprise Training Solutions Customized for Your Company
One partner for instructor-led corporate training, delivered the way your teams work.
Request a Training Quote- Customized Training Delivery
- Scale Your Training: Small to Large Teams
- In-person Onsite, Live Virtual or Hybrid Training Modes
- Plan from 2000+ Industry-ready Training Programs
- Hands-On Labs on Live Infrastructure, Led by Industry Experts
Android Game Development Course Topics and Program Outline
6 modules take your team from Android Game Development foundations to applied practice and a capstone lab, with hands-on labs throughout.
Built by Edstellar with game developers expertise
Built by game developers who do this work in production, shaped around your stack and use cases.
We benchmark your team's Android Game Development skills first, then shape module depth around the gaps.
An expert instructor teaches core Android Game Development concepts live, with demos your team can follow.
The team applies each concept in hands-on labs, with coaching until the technique is solid.
A capstone lab puts it all together: playable game build, reviewed live.
23 hours, 6 modules, 3 labs, 1 capstone lab
Delivered as
Delivered instructor-led across 23 hours; scheduling flexes around your team's calendar.
Guided lab: prototype a game mechanic on paper and code.
learna)Game loops
b)Genres and mechanics
c)Player psychology basics
d)Prototyping mindset
Guided lab: build a scene with player control.
learna)Engine landscape overview
b)Scenes and game objects
c)Components
d)Asset pipelines
Guided lab: implement core gameplay systems.
practicea)Input handling
b)Physics basics
c)Collision detection
d)AI for enemies
Guided lab: add juice: particles, animation, and sound.
practicea)Sprites and animation
b)Particle effects
c)Sound integration
d)Performance on mobile
Guided lab: prepare a store listing with screenshots.
practicea)In-app purchase models
b)Ad integration
c)Play Store listing
d)Analytics for games
Capstone lab: demo your game for review.
applya)Game design document
b)Full implementation
c)Playtesting
d)Polish and release prep
Customize this program tailored to your team?
Tell us your training needs: what your team already works with, the level they’re at, and the topics you want them to focus on. We’ll adjust the modules, duration and hands-on labs, and send you a customized outline for your group.
Key Skills and Outcomes Your Team Will Gain
Across 6 modules and 23 hours, your team builds the Android Game Development competency that matters on the job.
Game development literacy
Use game development literacy in hands-on lab built on game loops.
Engine fluency
Use engine fluency in hands-on lab built on engine landscape overview.
Gameplay programming
Use gameplay programming in hands-on lab built on input handling.
Graphics and audio
Use graphics and audio in hands-on lab built on sprites and animation.
Monetization and publishing
Use monetization and publishing in hands-on lab built on in-app purchase models.
Game delivery ownership
Use game delivery ownership in hands-on lab built on game design document.
Game delivery ownership
Deliver playable game build end to end in the capstone lab.
Teams that Benefit from this Android Game Development Group Training
This Android Game Development program is built for teams who create mobile games. Content adapts to each cohort's roles, tools, and experience, so every group practices the Android Game Development workflows it owns.
Ship better software faster
Engineering teams build the products this training covers.
Workflow friction
- Inconsistent coding practices
- Knowledge silos
- Slow onboarding
How the program helps
- Standardize core workflows
- Share proven techniques
- Ramp hires faster
Practice use cases
- Core workflows
- Best practices
- Team ramp-up
Catch issues earlier
QA teams verify that what ships actually works.
Workflow friction
- Late defect discovery
- Thin test coverage
- Slow regression cycles
How the program helps
- Test earlier in the cycle
- Broaden coverage
- Speed up regression
Practice use cases
- Test design
- Coverage
- Regression
Deliver with confidence
DevOps teams own the path from code to production.
Workflow friction
- Fragile pipelines
- Slow releases
- Environment drift
How the program helps
- Harden delivery pipelines
- Release more safely
- Stabilize environments
Practice use cases
- Pipelines
- Releases
- Environments
Design systems that scale
Architects set the technical direction teams follow.
Workflow friction
- Inconsistent design decisions
- Tech debt growth
- Scaling surprises
How the program helps
- Align on design standards
- Manage tech debt
- Plan for scale
Practice use cases
- Design standards
- Tech debt
- Scalability
Tell us your team mix during planning and we will map each role to the right modules.
Prerequisites: This program suits developers interested in games. Programming familiarity helps; no game experience needed. Content adapts to each cohort's engine choice.
Developer to Game Builder
Move from game concepts through engines, physics, and polish to a capstone playable game that proves applied skill.
A program that grows with development careers, from coding basics to confident game delivery.
Mixed cohort, or several teams at once?
We can tailor the training to different teams, roles, and experience levels within the same program.
Certificate of Training Completion.
On successful completion, employees receive an Edstellar course completion certificate, recognizing their commitment to ongoing learning and professional development. It validates the skills they have built and motivates them to keep growing and contribute to organizational success.
Earned, not attended. Awarded on completion of all hands-on labs and the capstone project.

Training Delivery Modes: Virtual, Onsite and Hybrid
Choose the format that fits your team and calendar. Every mode is instructor-led and built around the same 6-module Android Game Development curriculum.
Hybrid Training
Split time between live virtual sessions and onsite days, one instructor throughout.
- Blend live virtual and onsite days
- One instructor across the 23-hour program
- Same hands-on labs in every format
- Schedule flexes around your team
Onsite Training
We deliver at your offices, tuned to your team's schedule and rooms.
- Delivered at your offices
- Practice tuned to your environment
- Team builds shared ways of working
- Minimal travel for your people
Live Virtual Training
Live online sessions with breakout practice and direct instructor coaching.
- Join from any location
- Live instructor, real-time coaching
- Breakout rooms for group practice
- Sessions recorded for review
Need a training format that works for your team?
Full days, half days across weeks, or split by module. Tell us the delivery window and we schedule the cohort around it.
Frequently Asked Questions
Share your team size and goals and we will send a per-batch proposal with schedule options within one business day.
Yes. A short discovery discussion helps us map your training needs to the right modules before you commit.
Yes. Live virtual sessions run on Zoom or Teams with breakout practice and direct instructor coaching.
Yes. Onsite delivery brings the full program, practice, and capstone to your premises.
The program runs 23 hours across 6 modules. Dates are flexible and mutually agreed around your team's calendar.
Question not answered here?
Put it in the request. A training specialist answers it directly, within one business day.
Where this Training Fits in Your Team's learning path.
Android game development builds on Kotlin and Android basics. Your developers then build games with graphics, input, sound and game loops, and finish by testing on real devices, where performance and screen variety matter most.
Why Choose Edstellar as Your Android Game Development Corporate Training Provider
Edstellar is the Android Game Development training partner for teams that need proven expertise, tailored content, and measurable outcomes.

EXPERT TRAINERS
YEARS DELIVERING
ORGANIZATIONS TRAINED
CERTIFIED
Tailored
Module depth, scenarios, and the capstone lab are shaped around your team's Android Game Development reality.
Proven Methodology
A diagnose, standardize, practice, measure, and scale arc refined across enterprise programs.
Practice-Based Learning
Real hands-on labs in every module, so skills are demonstrated, not just described.
Expert Trainers
Led by game developers; trainer profiles are confirmed before booking.
Global Scale
One consistent curriculum delivered across your regions, time zones, and cohorts.
Measurable Outcomes
Module assessments and a reviewed capstone lab prove the skill transfer.
Develop Android Games Through Playable Mechanics and Production Practice
Edstellar helps developers connect game ideas with the implementation and presentation of a playable experience. Participants prototype mechanics, build scenes, add gameplay systems, and refine graphics and sound. A complete game demonstration brings these elements together, with feedback on player control, audiovisual coherence, and the preparation of store-facing materials.
- Step 01
Consult
We explore programming experience and game ideas to identify needs in engine use, player controls, gameplay systems, graphics, audio, and publishing preparation.
- Step 02
Plan
We connect game concepts and engine foundations with gameplay programming, visual and audio polish, and release considerations before demonstrating a complete playable game.
- Step 03
Align
We align instruction with the cohort’s programming background and chosen engine, introducing game-development concepts without assuming previous experience building interactive entertainment.
- Step 04
Customize
We tailor mechanic prototypes, scene briefs, and presentation exercises to familiar game ideas while retaining practical player-control, animation, sound, and store-listing work.
- Step 05
Execute
Participants implement gameplay, add animation and audio, and prepare screenshots, receiving feedback on control responsiveness, rule clarity, audiovisual consistency, and the player experience.
- Step 06
Evaluate
We assess the game demonstration for a coherent playable mechanic, functioning controls and systems, appropriate presentation, and store materials that accurately represent the experience.
Also from Edstellar
Talent assessments
Psychometric, behavioral, leadership and 360-degree assessment.
→Training needs analysis
Needs analysis, gap identification, and a training roadmap.
→L&D consulting
Learning strategy, content, technology and ROI measurement.
→OD consulting
Org design, succession planning and cultural change.
→Managed training services
Training outsourcing, vendor management, logistics and administration.
→Coaching solutions
Executive and manager coaching that keeps skills in use.
Start an RFP shaped to your needs.
Answer three quick questions about team size, scope, and how often you need the program run, then send the request from the last step. Everything you choose travels with it, so you only fill this in once.
How many team members need training?
Android Game Development Training Packages & Pricing
Where L&D holds an annual budget, license packages price the whole year at once instead of raising a purchase order per workshop. Hours and licenses are pooled across teams, programs and locations, so unused capacity is not stranded in one department.
Starter
120
trainee licenses64 hours of group training
Tailored for SMBs
Growth
320
trainee licenses160 hours of group training
Ideal for growing SMBs
Enterprise
800
trainee licenses400 hours of group training
Designed for large corporations
Custom
Unlimited
trainee licensesDuration set by the rollout
Multi-region and multi-year
Training Packages & Pricing
Choose the training format that works for your team. Pricing is customized based on your requirements, cohort size, and delivery needs.
Request Android Game Development Training for Your Team
Request a quote or proposal for Android Game Development training. Share your training needs on a discovery call and we will shape the program around your team.




