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Edstellar

Spatial Computing and visionOS Development Corporate Training

Build for Apple Vision Pro: ship production-quality spatial apps with SwiftUI, RealityKit, and visionOS.

Build the visionOS development skills your product team needs. Edstellar's Spatial Computing & visionOS Development corporate training program helps your developers master spatial design, SwiftUI for spatial computing, RealityKit, and immersive app development through instructor-led sessions and hands-on coding labs on real Apple Vision Pro hardware. As the corporate training company enterprises trust for emerging-technology programs, we tailor every workshop to your product roadmap, app portfolio, and team skill level.

Instructor-led group trainingVirtual / on-site / off-site10 languagesDelivered inEnglish, Spanish, Mandarin, German, Arabic, Portuguese, Hindi, French, Japanese, Italian100+ countriesWe have delivered inUnited States, United Kingdom, India, Canada, Germany, France, Netherlands, UAE, Saudi Arabia, Singapore, Australia, Japan, Brazil, South Africa and 90+ more countries

How we build visionOS-ready development teams

THE EDSTELLAR SPATIAL DEVELOPMENT CAPABILITY MODEL

Powered by Edstellar
  1. Baseline your spatial fluency

    Assess how your developers rate spatial design, SwiftUI, and 3D content skills today.

  2. Set one development standard

    One shared language for visionOS architecture, spatial UI, and RealityKit across your product team.

  3. Code on real hardware

    Guided hands-on coding labs build real visionOS apps on Apple Vision Pro, not simulators alone.

  4. Prove the engineering lift

    Before-and-after exercises measure each developer's ability to ship spatial features.

  5. Scale across the portfolio

    One spatial development playbook rolls out across your app portfolio as your visionOS roadmap grows.

32
approxhours
7modules
DeliveryInstructor-led(Onsite / Virtual / Hybrid)
4+ Expert trainers
4.8/547 reviews

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Adobe
Amazon
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Emerson
Godrej
Intel
Johnson & Johnson
MediaTek
Microsoft
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total
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Program Overview: What is Spatial Computing and visionOS Development Corporate Training?

Spatial Computing & visionOS Development is Edstellar's instructor-led technical program for developers and designers shipping visionOS apps, from iOS engineers to UX and innovation teams. Participants cover visionOS design fundamentals, SwiftUI for spatial computing, RealityKit and 3D content, immersive spaces and input, spatial audio, and testing and App Store distribution. It closes with a capstone: shipping a visionOS app.

Training is hands-on across all 32 hours, with developers building in guided labs from the first module. Teams work through SwiftUI for spatial interfaces, RealityKit 3D content, immersive spaces and input handling, spatial audio, and performance tuning in supervised sessions. Instructors review every build with direct feedback, coaching the design and engineering judgment Apple's platform demands. The 4-hour capstone ships a working visionOS app, reviewed against quality and App Store standards.

visionOS development punishes teams that treat it like iOS with extra dimensions: flat UI thinking, untested immersive interactions, performance that breaks the illusion. The program teaches spatial development natively: design for space, build with RealityKit, handle input and audio immersively, ship to App Store standards. Everything is built and reviewed in labs, so the team ships with platform judgment, not just code.

Shipping is the whole point, and the capstone holds the team to it. Each team delivers a working visionOS app: spatial design, RealityKit content, immersive interactions, tested performance, and a distribution-ready build, reviewed against the standards the App Store will apply. The team leaves with an app in hand and the platform fluency to build the next one without the training wheels.

Across seven modules, your developers move from spatial design fundamentals to shipping a complete visionOS app in the capstone. Sessions use real Vision Pro hardware, your product scenarios, and production tooling, so every technique transfers directly to your roadmap.

Delivered as an instructor-led program, it fits around your calendar, with scheduling set along with you, and content tailored to your app portfolio and team skill level.

What's Included in this Workshop for Your Enterprise Teams

In the program
  1. 1

    visionOS and spatial design fundamentals

    How windows, volumes, and spaces work on Apple Vision Pro.

  2. 2

    SwiftUI for spatial computing

    Spatial UI patterns, ornaments, and depth-aware layouts in code.

  3. 3

    RealityKit and 3D content

    Scenes, entities, materials, and bringing your 3D assets to life.

  4. 4

    Immersive spaces and input

    Full spaces, gestures, and direct interaction with 3D content.

  5. 5

    Testing, performance, and distribution

    Profiling, optimisation, and shipping to the App Store.

Delivery and logistics
  • Training delivered at any of your offices globally
  • 10+ languages
  • Schedule around your calendar
  • Group size set along with you
  • Run as one cohort or split into batches
  • Instructor-led (virtual/onsite/hybrid)
  • Recurring and annual options
  • Trainer sourcing, matching and logistics

Build your team's skills. Anywhere in the world.

  • Real-world use cases

    from day one

  • Instructor-led training

    for your teams

  • Delivered globally

    in 100+ countries

An instructor leading a corporate training session with a team around a boardroom table

Enterprise Training Solutions Customized for Your Company

One partner for instructor-led corporate training, delivered the way your teams work.

Request a Training Quote
  • Customized Training Delivery
  • Scale Your Training: Small to Large Teams
  • In-person Onsite, Live Virtual or Hybrid Training Modes
  • Plan from 2000+ Industry-ready Training Programs
  • Hands-On Labs on Live Infrastructure, Led by Industry Experts

Spatial Computing and visionOS Development Course Topics and Program Outline

Seven modules follow a clear learning path from spatial design to a shipped visionOS app, ending in a demo-day capstone. Each session builds on the last, with hands-on coding labs on real Apple Vision Pro hardware that turn visionOS APIs into day-one development habits.

Built by Edstellar with spatial computing and visionOS practitioners

Built by spatial computing engineers who ship visionOS apps and immersive experiences in production, shaped around your stack and use cases.

7 modules32 hours5 practice sessions1 capstone
Assess

Baseline each participant's spatial computing readiness before module 01 begins

Learn

Build strong visionOS development foundations in instructor-led sessions for your team

Practice

Reinforce skills through guided hands-on labs in visionOS simulators and Apple hardware

Apply

Apply spatial computing skills to real-world scenarios and a capstone visionOS app project

Assess 4%
Learn 13%
Practice 65%
Apply 18%

A short pre-training assessment sets each participant's entry level, so the program starts where your team actually is. The rest is weighted toward hands-on practice: visionOS simulator labs and realistic scenarios drawn from your team's work, not slides.

Delivered as

Multi-day programWeekly sessionsSplit into batches1 capstone32 hours

Entry level set by the assessment. Depth and schedule customized to your team.

Customize this program tailored to your team?

Tell us your training needs: what your team already works with, the level they’re at, and the topics you want them to focus on. We’ll adjust the modules, duration and hands-on labs, and send you a customized outline for your group.

Get a Tailored Outline

Key Skills and Outcomes Your Team Will Gain

Your development team will leave able to design and build production-quality visionOS apps. Each outcome is practiced in hands-on coding labs on real hardware and shown in the capstone.

  • Design for spatial computing

    Apply Apple spatial design principles to windows, volumes, and immersive spaces.

  • Build windows and volumes in SwiftUI

    Create depth-aware spatial interfaces with ornaments, glass, and hover effects.

  • Create RealityKit scenes

    Compose interactive 3D scenes with materials, lighting, physics, and animation.

  • Handle immersive input

    Implement gestures, hand tracking, and eye input with natural manipulation patterns.

  • Add spatial audio and sharing

    Design spatial audio and build shared multi-device spatial sessions.

  • Profile and optimise

    Find and fix frame-rate, thermal, and asset bottlenecks in spatial apps.

  • Publish to the App Store

    Prepare visionOS apps that pass review and ship with confidence.

Teams that Benefit from this Spatial Computing and visionOS Development Group Training

This program is built for developers and designers shipping visionOS apps, from iOS engineers to UX and innovation teams. Swift and SwiftUI experience is required for the coding labs; designers can focus on spatial design and prototyping tracks, and content adapts to each cohort's app portfolio and skill level.

Explore by department

Extend your apps into space.

iOS developers learn to apply their Swift and SwiftUI skills to visionOS, building spatial features and full immersive apps for Apple Vision Pro.

Workflow friction

  • SwiftUI skills do not transfer to 3D yet
  • Spatial APIs feel unfamiliar and risky
  • Performance pitfalls in immersive apps

How the program helps

  • Ship spatial features with existing skills
  • Master visionOS APIs with confidence
  • Avoid common performance traps

Practice use cases

  • Spatial app features
  • visionOS ports
  • Immersive apps

Each cohort works through role-relevant coding and design exercises on real hardware, then leaves with a working visionOS app from the capstone.

Prerequisites: Participants in the coding track should have professional experience with Swift and SwiftUI, plus familiarity with Xcode and Git. Designers can join the spatial design track without coding prerequisites; core 3D and RealityKit concepts are built from the ground up. Teams should bring their product scenarios for the capstone app.

iOS Developer to Spatial App Lead

The program takes developers from spatial design fundamentals to shipping leadership: foundation visionOS and SwiftUI, intermediate 3D interaction and data integration, then advanced performance tuning and App Store-ready production delivery.

EntryExitNot covered
Skill / TopicPrerequisite?
Builds windows, volumes, and depth-aware interfaces in SwiftUI for visionOS
No
Creates interactive 3D scenes with materials, physics, and animation
No
Designs immersive experiences to Apple spatial guidelines with validated patterns
No
Implements gestures, hand tracking, and natural 3D manipulation
No
Tests spatial apps for comfort, performance, and App Store readiness
No
Owns the visionOS roadmap: architecture, quality, and distribution
No

Developers grow from spatial design fundamentals to shipping production visionOS apps as the modules progress.

Mixed cohort, or several teams at once?

We can tailor the training to different teams, roles, and experience levels within the same program.

Share Your Requirements

Certificate of Training Completion.

On successful completion, employees receive an Edstellar course completion certificate, recognizing their commitment to ongoing learning and professional development. It validates the skills they have built and motivates them to keep growing and contribute to organizational success.

Earned, not attended. Awarded on completion of all hands-on labs and the capstone project.

Edstellar Certificate of Completion

Choose how your development team learns

Instructor-led delivery in the format that fits your team, with hands-on coding labs on real hardware coached in every mode.

Hybrid Training

Live instruction across office and remote sessions, with hands-on labs coached throughout. Your team code spatial apps, build RealityKit scenes, and test on-device with instructor guidance. Best for multi-site teams.

  • Live instruction across office and remote sessions
  • Hands-on labs with instructor coaching
  • Real Apple Vision Pro hardware and your product scenarios in every lab
  • Best for teams across sites and time zones

Need a training format that works for your team?

Full days, half days across weeks, or split by module. Tell us the delivery window and we schedule the cohort around it.

Plan Your Training

Frequently Asked Questions

Question not answered here?

Put it in the request. A training specialist answers it directly, within one business day.

Talk to a Training Advisor

Why Choose Edstellar as Your Spatial Computing and visionOS Development Enterprise Training Provider

If your developers need to ship production-quality spatial apps for Apple Vision Pro, start here. Tell us about your product roadmap, app portfolio, and team skill level, and we will shape a program around them.

Global delivery map
5000+

EXPERT TRAINERS

5+

YEARS DELIVERING

1,000+

ORGANIZATIONS TRAINED

ISO 9001&27001

CERTIFIED

✏️

Tailored

Content tailored to your spatial computing needs and visionOS development use cases, mapped to your real spatial computing work.

⚙️

Proven Methodology

5+ years delivering corporate training to iOS and app developers across industries and regions.

🧪

Practice-Based Learning

7 hands-on labs across 7 modules. Your team builds visionOS apps with instructor guidance.

👤

Expert Trainers

5,000+ certified trainers matched to your visionOS, with a full trainer profile shared before your program is booked.

🌐

Global Scale

One visionOS development program across your offices worldwide, in hybrid, onsite, or live virtual.

📊

Measurable Outcomes

Baseline-to-capstone measurement and Skills Matrix reporting keep your visionOS development capability lift visible.

Start an RFP shaped to your needs.

Answer three quick questions about team size, scope, and how often you need the program run, then send the request from the last step. Everything you choose travels with it, so you only fill this in once.

How many team members need training?

Spatial Computing & visionOS Development Training Packages & Pricing

Where L&D holds an annual budget, license packages price the whole year at once instead of raising a purchase order per workshop. Hours and licenses are pooled across teams, programs and locations, so unused capacity is not stranded in one department.

Starter

120

trainee licenses

64 hours of group training

Tailored for SMBs

Most chosen

Growth

320

trainee licenses

160 hours of group training

Ideal for growing SMBs

Enterprise

800

trainee licenses

400 hours of group training

Designed for large corporations

Custom

Unlimited

trainee licenses

Duration set by the rollout

Multi-region and multi-year

Training Packages & Pricing

Choose the training format that works for your team. Pricing is customized based on your requirements, cohort size, and delivery needs.

See the full package table

Request Spatial Computing and visionOS Development Training for Your Team

Share your team size, product roadmap, preferred delivery mode, and timelines. We will respond with a tailored training plan covering scope, schedule, and pricing, and confirm trainer availability.

Tell us about your team and get a proposal with scope, schedule, and pricing

visionOS training that ships real spatial appsRequest a tailored plan for your development team