
Android Automotive OS (AAOS) Corporate Training
Build car apps, integrate vehicle signals, and ship distraction-safe infotainment experiences in live guided labs.
A 24-hour instructor-led program where your team develops production-ready Android Automotive OS skills: Car API integrations, templated car apps, and distraction-safe UI, built in guided labs. Edstellar is the corporate training company engineering teams trust to build development skills.
Instructor-led group trainingVirtual / on-site / off-site10 languagesDelivered inEnglish, Spanish, Mandarin, German, Arabic, Portuguese, Hindi, French, Japanese, Italian100+ countriesWe have delivered inUnited States, United Kingdom, India, Canada, Germany, France, Netherlands, UAE, Saudi Arabia, Singapore, Australia, Japan, Brazil, South Africa and 90+ more countries
How we build a vehicle-ready infotainment team
The Edstellar AUTOMOTIVE INFOTAINMENT Capability Model
Assess automotive software capability
Skill checks map your team's Android, Kotlin, and vehicle software baseline.
Set shared standards
One shared playbook for car app templates, UI patterns, and code quality.
Practice in guided labs
Labs cover the Car API, media and navigation templates, car UI, and performance profiling.
Measure the lift
Lab reviews benchmark each employee's AAOS development capability.
Scale across teams
One standard rolls out across apps, head units, and vehicle programs.
Need more than one program?Get a group quote
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Program Overview: What is Android Automotive OS (AAOS)?
Android Automotive OS (AAOS) is a 24-hour hands-on program for Android developers and infotainment engineers building in-vehicle software. Participants master AAOS architecture and the build environment, the Car API and vehicle signals, templated media and navigation apps, distraction-safe Car UI design, and system-app performance tuning. Every concept is practiced in guided labs on a realistic vehicle stack.
The program runs as instructor-led working sessions where each module pairs focused instruction with a guided lab. Learners set up the AAOS build environment, integrate vehicle signals through the Car API, build templated apps, and harden driver-distraction behavior under instructor coaching. Every lab closes with feedback and code review so teams internalize platform patterns rather than copy samples. The program culminates in a capstone where each team ships a complete AAOS infotainment app.
Teams often treat AAOS like ordinary Android, then stall on vehicle signals they cannot read and apps rejected by distraction limits. This program teaches the platform's way: the Car API for vehicle data, templates for compliant apps, and safe-distraction design from the start. Teams leave ready to ship what drivers use and pass automotive review.
They ship an infotainment app that talks to real vehicle signals and respects driver-distraction rules. That is a portfolio piece no tutorial project can match.
Across 24 hours and six modules, the program moves from AAOS architecture and the vehicle hardware abstraction layer through Car API programming, templated app development, car UI design and driver distraction guidelines, and system-level permissions, performance tuning, and debugging. The capstone has each team ship a complete AAOS infotainment app on a realistic vehicle scenario, with instructor review.
What's Included in this Workshop for Your Enterprise Teams
- 1
24 hours of live instruction
Instructor-led sessions with demos and guided practice.
- 2
Six hands-on modules
From AAOS architecture to Car API and car apps.
- 3
Six guided labs
Real car apps built on emulator and head-unit scenarios.
- 4
One capstone project
A complete AAOS infotainment app with instructor review.
- Live instructor-led sessions
- Hybrid, onsite, or virtual delivery
- AAOS emulator images and lab configurations
- Flexible batch scheduling
- Pre-training skill assessment
- Post-training query support
Build your team's skills. Anywhere in the world.
Real-world use cases
from day one
Instructor-led training
for your teams
Delivered globally
in 100+ countries

Enterprise Training Solutions Customized for Your Company
One partner for instructor-led corporate training, delivered the way your teams work.
Request a Training Quote- Customized Training Delivery
- Scale Your Training: Small to Large Teams
- In-person Onsite, Live Virtual or Hybrid Training Modes
- Plan from 2000+ Industry-ready Training Programs
- Hands-On Labs on Live Infrastructure, Led by Industry Experts
Android Automotive OS (AAOS) Course Topics and Program Outline
A tailored 24-hour, six-module workshop: one learning journey from AAOS architecture to a capstone infotainment app build. Hands-on sessions pair concepts with practical labs on realistic vehicle scenarios.
Built by Edstellar with automotive software practitioners
Built by practitioners who build infotainment apps for production vehicles, shaped around your stack and use cases.
Skill checks baseline your team's Android, Kotlin, and automotive development experience before the program begins.
Instructors demonstrate AAOS architecture, Car API, and build tooling live, with demos your team can replay and adapt.
Guided labs build real car apps for media, navigation, and messaging, plus distraction-safe UI, with instructor support.
Your capstone ships a complete AAOS infotainment app with vehicle-signal integration, ready for instructor and team review.
From AAOS architecture to a capstone infotainment app, every technique is practiced in guided labs.
Delivered as
Delivered as a hybrid program of live instruction and guided labs, scheduled around your team's calendar in flexible batches.
Build the AAOS emulator image, flash a test instance, and run a first instrumented check in a guided setup walkthrough.
learna)Understanding Android Automotive OS and its vehicle role
b)System architecture: kernel, HAL, and car services
c)Building AAOS from source and flashing emulator images
d)Setting up development tooling and test rigs
Consume speed, gear, and HVAC signals through the Car API in a guided emulator exercise.
learna)Vehicle HAL and car property services
b)Reading vehicle signals with the Car API
c)Permissions and privileged operations in cars
d)Simulating signals in the emulator
Build a media app and a navigation template app, then test both on the emulator across head-unit profiles.
practicea)Car app library and template hosts
b)Building media apps for the car
c)Navigation and place search templates
d)Messaging and notification apps
e)Testing apps across screen sizes
Redesign a phone app screen for the car, applying distraction limits and OEM theme overlays in a guided review.
practicea)Driver distraction guidelines and limits
b)Car UI design system and OEM styling
c)Adapting layouts for parked and driving modes
d)Accessibility in the vehicle context
Profile a slow car app on an emulated head unit, fix the bottlenecks, and re-measure against a performance budget.
applya)System apps and privileged signatures
b)Boot time, memory, and power budgets
c)Profiling and tracing on head-unit hardware
d)Debugging with vehicle signals in the loop
Ship a complete AAOS infotainment app on your team's scenario, defend the design choices, and incorporate instructor feedback.
applya)Scoping a realistic vehicle scenario
b)Full app build: signals, templates, and UI
c)Testing, profiling, and hardening
d)Demo and instructor review
Customize this program tailored to your team?
Tell us your training needs: what your team already works with, the level they’re at, and the topics you want them to focus on. We’ll adjust the modules, duration and hands-on labs, and send you a customized outline for your group.
Key Skills and Outcomes Your Team Will Gain
Seven job-ready outcomes your team will demonstrate by the end of the program. Each competency is practiced in guided labs and reviewed in the capstone.
Configure the AAOS build and emulator environment
Set up AAOS builds, emulator images, and development tooling the way your team will use them daily.
Consume vehicle data with the Car API
Read speed, gear, HVAC, and other signals through the Car API, and simulate them reliably in the emulator.
Build media, navigation, and messaging car apps
Ship templated car apps on the car app library, handling parked and driving states correctly.
Design driver-distraction-safe interfaces
Apply distraction limits and the car UI design system so layouts stay safe, legible, and OEM-consistent.
Manage system permissions and signatures
Configure privileged operations and system-app signatures the way production vehicle platforms require.
Tune app performance on head-unit hardware
Profile boot time, memory, and power on constrained head units and fix what the traces surface.
Test and debug on emulator and reference rigs
Run vehicle-signal-in-the-loop debugging and harden apps before they ship to a head unit.
Teams that Benefit from this Android Automotive OS (AAOS) Group Training
This program is built for mobile, infotainment, and automotive systems teams shipping software for vehicle head units. Content adapts to each cohort's role and experience level, so every team practices the workflows it owns.
Ship car apps that behave like car apps.
Android developers learn the AAOS platform, Car API, and template model so their apps run correctly on vehicle head units.
Workflow friction
- Phone apps that misbehave in the car
- Template rejections from OEM hosts
- Signal handling bugs found too late
How the program helps
- Templated apps that pass OEM review
- Vehicle-signal integrations that work first time
- Code patterns tuned for the car context
Practice use cases
- Media app development
- Navigation templates
- In-car messaging
Plan features the platform can deliver.
Product teams learn what AAOS makes possible, and where distraction limits constrain the roadmap, so plans stay buildable.
Workflow friction
- Features the template model forbids
- UI ambitions that break distraction rules
- Estimates that ignore platform work
How the program helps
- Roadmaps grounded in platform reality
- Faster scoping of car app features
- Clearer conversations with OEM partners
Practice use cases
- Feature scoping
- OEM collaboration
- Release planning
Test the car the way the car behaves.
QA engineers learn emulator rigs, signal simulation, and the driving-state matrix so validation covers real vehicle conditions.
Workflow friction
- Testing without vehicle signals
- Distraction compliance gaps
- One-off, unrepeatable test rigs
How the program helps
- Signal-driven test scenarios
- Distraction-rule test coverage
- Repeatable emulator test setups
Practice use cases
- Signal-in-the-loop testing
- Compliance verification
- Regression suites
Bring up AAOS on your hardware.
Integration engineers learn builds, system apps, and performance budgets so AAOS lands cleanly on target head units.
Workflow friction
- Bring-up delays on new head units
- Boot and memory overruns
- Unsigned privileged components
How the program helps
- Reliable build and flash workflows
- Performance budgets met on hardware
- System apps signed and deployed
Practice use cases
- Platform bring-up
- Performance budgeting
- System app deployment
Cohorts mix roles on purpose: shared labs let each function see how its work feeds the vehicle program.
Prerequisites: This program suits Android developers and infotainment engineers comfortable with Kotlin and Android app fundamentals. No prior AAOS experience is needed; familiarity with vehicle systems helps but is not required. Content adapts to each cohort's target head units, so teams practice on scenarios that match their work.
Developer to AAOS App Builder
Developers enter with Android fluency and leave owning production AAOS apps, with Car API depth and performance tuning marking the advanced bands.
One program that grows with automotive software careers, from AAOS basics to confident infotainment app ownership.
Mixed cohort, or several teams at once?
We can tailor the training to different teams, roles, and experience levels within the same program.
Certificate of Training Completion.
On successful completion, employees receive an Edstellar course completion certificate, recognizing their commitment to ongoing learning and professional development. It validates the skills they have built and motivates them to keep growing and contribute to organizational success.
Earned, not attended. Awarded on completion of all hands-on labs and the capstone project.

Training Delivery Modes: Virtual, Onsite and Hybrid
Choose the format that fits your team's calendar and collaboration style. Every mode includes the same labs, capstone, and instructor support.
Hybrid Training
Split time between live virtual sessions and onsite lab days, keeping momentum high without pulling the whole team offline.
- Live instructor for every session
- Guided labs in a shared cloud environment
- Onsite days for the capstone build
- Recorded demos for later review
Onsite Training
An instructor trains your team at your site, using your head-unit rigs and vehicle signal setups for every lab.
- Dedicated instructor at your office
- Labs on your own test benches
- Team sessions around your schedule
- Same guided labs and capstone as virtual
Live Virtual Training
Live virtual training with an instructor on every session, using shared cloud emulator labs your engineers join from anywhere.
- Live instructor for every session
- Guided labs in a shared cloud environment
- Emulator rigs hosted for remote teams
- Recorded demos for later review
Need a training format that works for your team?
Full days, half days across weeks, or split by module. Tell us the delivery window and we schedule the cohort around it.
Frequently Asked Questions
Share your team size, timeline, and delivery preference, and we will send a detailed per-group quote with batch options.
Yes. A training advisor will walk through your team's AAOS goals, target hardware, and the right module mix before you commit.
Yes. Live virtual sessions run in shared emulator labs, so remote engineers get the same hands-on practice as onsite cohorts.
Absolutely. Onsite delivery uses your head-unit rigs and vehicle signal setups so every lab mirrors your production environment.
24 hours across six modules, typically delivered as six half-day sessions or three full days, scheduled around your team.
Question not answered here?
Put it in the request. A training specialist answers it directly, within one business day.
Where this Training Fits in Your Team's learning path.
Android Automotive OS comes after your team can build Android apps and understands the platform underneath. Developers then build in-vehicle apps and system features for AAOS, and finally learn the automotive process standards that car makers expect from software suppliers.
Why Choose Edstellar as Your Android Automotive OS (AAOS) Corporate Training Provider
When comparing providers, Edstellar is the training partner teams choose for automotive software expertise and 5+ years of corporate training delivery.

EXPERT TRAINERS
YEARS DELIVERING
ORGANIZATIONS TRAINED
CERTIFIED
Tailored
AAOS builds, emulator images, and lab rigs are configured around your team's target head units, OEM skins, and vehicle signal sets.
Proven Methodology
Skill checks, shared standards, guided labs, and capstone reviews follow a methodology refined over 5+ years of corporate training.
Practice-Based Learning
Every module pairs instruction with a guided lab: emulator work, Car API exercises, template apps, and a full capstone build.
Expert Trainers
Sessions are led by automotive software practitioners who ship production infotainment apps and know AAOS internals firsthand.
Global Scale
Roll the same AAOS curriculum to mobile, QA, and integration teams across sites with synchronized cohorts and shared lab rigs.
Measurable Outcomes
Lab reviews and capstone scoring benchmark each employee's AAOS readiness, with results you can track against team goals.
Develop AAOS Infotainment Apps Through Emulator Testing and Design Review
Edstellar helps Android teams connect automotive platform concepts with the design and behavior of infotainment applications. Participants work with vehicle signals, app templates, and in-car interfaces before profiling performance. A complete app scenario brings these skills together, with review of distraction-related design choices, permissions, and evidence from emulator testing.
- Step 01
Consult
We review Android and Kotlin experience to identify needs in AAOS setup, Car API signals, templated apps, in-car interface design, or head-unit performance.
- Step 02
Plan
We connect AAOS architecture and vehicle data with car-app templates, interface constraints, and system debugging before completing an infotainment application build.
- Step 03
Align
We align instruction with Android developers and infotainment engineers, using emulators and reference contexts while making vehicle-interface and system-permission boundaries explicit.
- Step 04
Customize
We tailor media, navigation, and vehicle-signal scenarios to familiar head-unit profiles while preserving distraction considerations, theme constraints, and measurable performance budgets.
- Step 05
Execute
Participants consume simulated signals, test car-app templates, and profile slow flows, receiving feedback on interaction design, permissions, and the evidence behind performance changes.
- Step 06
Evaluate
We assess the infotainment app for correct scenario behavior, considered in-car interactions, tested permission boundaries, and performance results supported by emulator evidence.
Also from Edstellar
Talent assessments
Psychometric, behavioral, leadership and 360-degree assessment.
→Training needs analysis
Needs analysis, gap identification, and a training roadmap.
→L&D consulting
Learning strategy, content, technology and ROI measurement.
→OD consulting
Org design, succession planning and cultural change.
→Managed training services
Training outsourcing, vendor management, logistics and administration.
→Coaching solutions
Executive and manager coaching that keeps skills in use.
Start an RFP shaped to your needs.
Answer three quick questions about team size, scope, and how often you need the program run, then send the request from the last step. Everything you choose travels with it, so you only fill this in once.
How many team members need training?
Android Automotive OS (AAOS) Training Training Packages & Pricing
Where L&D holds an annual budget, license packages price the whole year at once instead of raising a purchase order per workshop. Hours and licenses are pooled across teams, programs and locations, so unused capacity is not stranded in one department.
Starter
120
trainee licenses64 hours of group training
Tailored for SMBs
Growth
320
trainee licenses160 hours of group training
Ideal for growing SMBs
Enterprise
800
trainee licenses400 hours of group training
Designed for large corporations
Custom
Unlimited
trainee licensesDuration set by the rollout
Multi-region and multi-year
Training Packages & Pricing
Choose the training format that works for your team. Pricing is customized based on your requirements, cohort size, and delivery needs.
Request Android Automotive OS (AAOS) Training for Your Team
Tell us about your team size, timelines, and the AAOS challenges you want solved. A training advisor will design a tailored training plan for your cohort.




