Build a 3D Animation Studio Inside Your Team
3D Animation is the process of creating moving images in a three-dimensional digital space, modeling objects and characters, rigging them with digital skeletons, then animating, lighting, and rendering them frame by frame to produce lifelike motion. For modern organizations, it powers product visualization, explainer videos, architectural walkthroughs, game and marketing content, training simulations, and immersive AR and VR experiences that audiences remember.
As brands compete for attention with richer, more interactive visuals, this program helps your teams produce polished 3D animation in-house, faster and at lower cost than outsourcing every asset. Empower your people with expert-led on-site, off-site, and virtual sessions delivered by Edstellar, a premier corporate training provider serving organizations worldwide in-person and virtually across popular languages. Built around your goals, the program turns 3D animation skills into lasting capabilities that lift performance across your design, marketing, product, and content teams.
By the end of the program, your team can model, texture, rig, animate, light, and render finished 3D sequences that match your brand and message. The result is faster content production, less dependence on external studios, and a creative team that can turn briefs into engaging 3D assets on schedule and on budget.

- Navigate the full 3D production pipeline, from modeling and texturing through rigging, animation, lighting, and rendering.
- Model and texture clean, production-ready objects, environments, and characters using industry-standard 3D tools.
- Rig characters and props with usable skeletons and controls so they animate predictably and efficiently.
- Apply the core principles of animation, timing, weight, and follow-through, to create believable 3D motion and performance.
- Set up lighting, shading, and cameras, then render polished sequences optimized for quality and turnaround.
- Add 3D visual effects, composite layers, and deliver export-ready animation that meets brand and deadline standards.
- Pipeline Foundations
- How the end-to-end 3D pipeline works, from concept to final render
- 3D space, coordinates, viewports, and scene organization
- Roles and handoffs across modeling, rigging, animation, and rendering
- Choosing the right tools and workflow for your team's output
- Planning assets, naming, and file structure for collaborative production
- Modeling and Texturing
- Polygon, subdivision, and hard-surface modeling techniques
- Topology and clean geometry for animation-ready models
- UV unwrapping and laying out texture coordinates
- Texturing, materials, and PBR shading fundamentals
- Building reusable, on-brand asset libraries
- Rigging and Setup
- Skeletons, joints, and hierarchy for characters and props
- Skinning and weight painting for clean deformation
- Building animation controls and rigs artists can use
- Facial rigs and blend shapes for expression
- Troubleshooting common rig and deformation issues
- Animation and Performance
- The core principles of animation applied in 3D
- Keyframing, the graph editor, and refining timing and spacing
- Weight, balance, anticipation, and follow-through
- Walk cycles, body mechanics, and character performance
- Animating cameras and objects for product and explainer content
- Lighting and Rendering
- Lighting setups, mood, and directing the viewer's attention
- Shaders, materials, and realistic surface response
- Camera setup, composition, and framing for the screen
- Render settings, optimization, and managing render time
- Render passes and preparing output for compositing
- Effects and Delivery
- Adding 3D effects, particles, and dynamic elements
- Compositing render passes and integrating 2D and 3D layers
- Color, grading, and final look development
- Integrating sound, transitions, and motion graphics
- Exporting and delivering for web, social, product, and presentations
- Graphic Designers
- Web Developers
- Content Creators
- Web Designers
- Video Editors
- Film and Video Game Developers
- Digital Media Professionals
- Visual Effects Artists
- Multimedia Artists
- Aspiring Animators
- Advertising Professionals
- Managers
A basic understanding of design, composition, and movement, along with comfort using a computer and some familiarity with 2D or 3D creative tools, helps your team get the most from this program. No advanced modeling or animation mastery is required, trainers tailor the starting point to your team's current skill level, and sessions can be scoped from foundational 3D and pipeline basics to advanced rigging, rendering, and effects depending on your goals.
64 hours of group training (includes VILT/In-person On-site)
Tailored for SMBs
160 hours of group training (includes VILT/In-person On-site)
Ideal for growing SMBs
Tailor-Made Trainee Licenses with Our Exclusive Training Packages!
400 hours of group training (includes VILT/In-person On-site)
Designed for large corporations
Tailor-Made Trainee Licenses with Our Exclusive Training Packages!
Unlimited duration
Designed for large corporations
Experienced Trainers
Our trainers are drawn from a vetted global network and bring years of industry expertise, keeping every session practical and impactful.
Proven Quality
With a strong global track record, Edstellar is known for quality and engaging delivery.
Industry-Relevant Curriculum
Our programs are built by experts to match the demands of today's industry.
Fully Customizable
Every program can be tailored to your organization's goals.
Comprehensive Support
We provide pre- and post-session support for a complete learning experience.
Global Multi-Location & Multilingual Training Delivery
We deliver in multiple languages to support diverse global teams.
Hear from Organizations We've Trained
Recognition That Motivates Your Team






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