
Autodesk Maya Corporate Training
Produce professional 3D animation with Maya through instructor-led, hands-on labs.
Learn produce professional 3D animation with Maya in this Autodesk Maya corporate training from Edstellar. Develop 3D modeling, animation, and rigging skills in live sessions that keep every concept practical, and build the confidence to apply each technique on the job from day one. As a corporate training company, Edstellar plans every schedule around your team's calendar and goals.
Instructor-led group trainingVirtual / on-site / hybrid10+ languagesDelivered in English, Spanish, Mandarin, German, Arabic, Portuguese, Hindi, French, Japanese, Italian, and more100+ countriesWe have delivered in United States, United Kingdom, India, Canada, Germany, France, Netherlands, UAE, Saudi Arabia, Singapore, Australia, Japan, Brazil, South Africa and 90+ more countries
How we build a Maya-proficient team
The Edstellar AUTODESK MAYA Capability Model
Diagnose
We map your team's Autodesk Maya skill against 6 modules before day one.
Standardize
Core Autodesk Maya workflows, taught one consistent way.
Guided Practice
Every module pairs instruction with hands-on labs on realistic scenarios.
Measure
Assessments after each module show which Autodesk Maya skills are job-ready.
Scale
Playbooks, checklists, and guides help the learning spread across teams.
Need more than one program?Get a group quote
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Program Overview: What is Autodesk Maya?
Autodesk Maya gives your team a structured path to produce professional 3D animation with Maya. Across 6 modules and 23 hours, employees build the Autodesk Maya skills that move daily performance, from foundations to a capstone lab that mirrors real work.
An expert instructor leads every session, blending concept delivery with hands-on labs so the team learns by doing. Content is tailored to your environment: we focus on the Autodesk Maya workflows, challenges, and tools your people meet in day-to-day work, and adjust depth for beginner to advanced participants.
Your team leaves able to apply Maya modeling, animation, rigging, and rendering independently. Expect stronger collaboration, sharper execution, and measurable capability growth that shows up in the metrics your leaders track.
The program closes with an animated 3D sequence with modeled and rigged assets, reviewed with your team so the learning sticks.
What's Included in this Workshop for Your Enterprise Teams
- 1
Instructor-led sessions
Instructor-led labs in every module.
- 2
Guided labs
Realistic scenarios in each module.
- 3
Capstone lab
Animated 3D sequence, reviewed live.
- 4
Tailored content
Mapped to your workflows and tools.
- 5
Team reporting
Skill summary for managers.
- Instructor-led delivery across live virtual, onsite, and hybrid sessions
- Guided labs in every module
- Capstone lab, worked and reviewed with your team
- Content tailored to your Autodesk Maya goals and workflows
- Flexible scheduling across time zones for global teams
- Post-program skill summary and readiness report
Build your team's skills. Anywhere in the world.
Real-world use cases
from day one
Instructor-led training
for your teams
Delivered globally
in 100+ countries
Enterprise Training Solutions Customized for Your Company
One partner for instructor-led corporate training, delivered the way your teams work.
Request a Training Quote- Customized Training Delivery
- Scale Your Training: Small to Large Teams
- In-person Onsite, Live Virtual or Hybrid Training Modes
- Plan from 2000+ Industry-ready Training Programs
- Guided Technical Labs, Led by Industry Experts
Autodesk Maya Course Topics and Program Outline
6 modules take your team from Autodesk Maya foundations to applied practice and a capstone lab, with hands-on labs throughout.
Built by Edstellar with 3D animators expertise
Built by 3D animators who do this work in production, shaped around your stack and use cases.
We benchmark your team's Autodesk Maya skills first, then shape module depth around the gaps.
An expert instructor teaches core Autodesk Maya concepts live, with demos your team can follow.
The team applies each concept in hands-on labs, with coaching until the technique is solid.
A capstone lab puts it all together: animated 3d sequence, reviewed live.
23 hours, 6 modules, 3 labs, 1 capstone lab
Delivered as
Delivered instructor-led across 23 hours; scheduling flexes around your team's calendar.
Guided lab: set up a project and navigate scenes.
learnInterface layout
Navigation
Outliner and attributes
Project setup
Guided lab: model a character head.
learnPoly tools
Edge loops
UV basics
Clean topology
Guided lab: rig a simple character.
practice_hfJoints and skeletons
Skinning
IK vs FK
Control rigs
Guided lab: animate a walk cycle.
practiceKeyframing
Graph editor
Walk cycles
Acting and timing
Guided lab: light and render a shot.
practiceArnold in Maya
Lighting scenes
Shading
Render output
Capstone lab: present your sequence for review.
applySequence concept
Asset build
Animation
Final render
Customize This Program Tailored to Your Team?
Tell us your training needs: what your team already works with, the level they’re at, and the topics you want them to focus on. We’ll adjust the modules, duration and hands-on labs, and send you a customized outline for your group.
Key Skills and Outcomes Your Team Will Gain
Across 6 modules and 23 hours, your team builds the Autodesk Maya competency that matters on the job.
Maya interface fluency
Use maya interface fluency in hands-on lab built on interface layout.
Polygon modeling
Use polygon modeling in hands-on lab built on poly tools.
Rigging fundamentals
Use rigging fundamentals in hands-on lab built on joints and skeletons.
Animation principles
Use animation principles in hands-on lab built on keyframing.
Rendering
Use rendering in hands-on lab built on arnold in maya.
3D animation ownership
Use 3d animation ownership in hands-on lab built on sequence concept.
3D animation ownership
Deliver animated 3d sequence end to end in the capstone lab.
Teams that Benefit from this Autodesk Maya Group Training
This Autodesk Maya program is built for teams who create 3D animation and visual effects. Content adapts to each cohort's roles, tools, and experience, so every group practices the Autodesk Maya workflows it owns.
Produce standout creative
Design teams set the visual bar.
Workflow friction
- Inconsistent output
- Tool skill gaps
- Slow iteration
How the program helps
- Standardize craft
- Close tool gaps
- Iterate faster
Practice use cases
- Craft
- Tools
- Iteration
Ship campaigns faster
Marketing teams need creative on demand.
Workflow friction
- Bottlenecked creative
- Off-brand assets
- Slow turnarounds
How the program helps
- Unblock creative flow
- Stay on brand
- Accelerate turnarounds
Practice use cases
- Campaigns
- Branding
- Speed
Design products users love
Product teams turn design into shipped experiences.
Workflow friction
- Design-dev handoff gaps
- Inconsistent UI
- Weak prototyping
How the program helps
- Smooth handoffs
- Systematize UI
- Prototype rapidly
Practice use cases
- Handoff
- Design systems
- Prototyping
Deliver polished media
Production teams create the assets audiences see.
Workflow friction
- Inefficient workflows
- Quality variation
- Tight deadlines
How the program helps
- Streamline production
- Standardize quality
- Hit deadlines
Practice use cases
- Workflows
- Quality
- Delivery
Tell us your team mix during planning and we will map each role to the right modules.
Prerequisites: This program suits artists moving into 3D animation. Basic art or design familiarity helps. Content adapts to each cohort's production needs.
Artist to 3D Animator
Move from Maya basics through modeling, rigging, and animation to a capstone sequence that proves applied skill.
A program that grows with art careers, from static design to animation ownership.
Different Teams, Locations, Time Zones, or Languages? We've Got You Covered.
Whether your teams are spread across countries, time zones, languages, or experience levels, we deliver tailored training programs that ensure a consistent learning experience across your global workforce.
Certificate of Training Completion.
On successful completion, employees receive an Edstellar course completion certificate, recognizing their commitment to ongoing learning and professional development. It validates the skills they have built and motivates them to keep growing and contribute to organizational success.
Earned, not attended. Awarded on completion of all hands-on labs and the capstone project.

Training Delivery Modes: Onsite, Virtual and Hybrid
Choose the format that fits your team and calendar. Every mode is instructor-led and built around the same 6-module Autodesk Maya curriculum.
Autodesk Maya Onsite Training
We deliver at your offices, tuned to your team's schedule and rooms.
- Delivered at your offices
- Practice tuned to your environment
- Team builds shared ways of working
- Minimal travel for your people
Autodesk Maya Live Virtual Training
Live online sessions with breakout practice and direct instructor coaching.
- Join from any location
- Live instructor, real-time coaching
- Breakout rooms for group practice
- Sessions recorded for review
Autodesk Maya Hybrid Training
Split time between live virtual sessions and onsite days, one instructor throughout.
- Blend live virtual and onsite days
- One instructor across the 23-hour program
- Same hands-on labs in every format
- Schedule flexes around your team
Need a Customized Training Format That Works for Your Team?
Our training delivery is customized to your team's schedule, full days, half days, sessions spread across weeks, or modular formats. Share your preferred timeline, and we'll plan the training around it.
Frequently Asked Questions
The course develops a Maya production sequence from project setup and modeling through rigging, animation and rendering. Artists build and present a short animated sequence. Organizations can align the practice to their production needs so the team understands how decisions at one stage affect the work passed to the next.
Edstellar's outline connects Maya's core tools in an end-to-end sequence rather than teaching isolated effects. Compare the modeling, rigging and animation practice with the skills your artists need. The capstone provides a way to assess both the final shot and the underlying asset and scene organization.
Autodesk Maya training is one of Edstellar's 2,000+ instructor-led programs, delivered to enterprise teams in 100+ countries by a network of 5,000+ vetted trainers and coaches. Developed with animators and modelers who use Maya, it focuses on modeling, rigging, animation and rendering. Exercises can use your own tools, data and scenarios, and you can review the matched trainer's profile before confirming. Delivery is onsite, virtual or hybrid, with pre- and post-training assessments.
Look for supervised practice, constructive visual feedback and clear standards for topology, deformation, animation and output. Edstellar's outline combines these in an animated-sequence capstone. Compare the proposed brief, software version and review time with the type of work your team needs to deliver.
Yes. Edstellar shares proposed trainer profiles before booking. Review the trainer's Maya production work and experience teaching artists at the cohort's level. A trainer discussion can be considered during scoping to align the asset types, animation goals and rendering environment.
Question Not Answered Here?
Put it in the request. A training specialist answers it directly, within one business day.
Where this Training Fits in Your Team's learning path.
Maya work starts from good character designs. Your team designs characters first, then models, rigs and animates them in Maya in this course, adds motion graphics, and finally uses the assets in real-time simulations.
DESIGN CHARACTERS
Character Design Training
Design characters and props with clear forms that will translate well into 3D.
MODEL IN MAYA
Autodesk Maya Training
Model, texture, rig and animate characters and scenes in Autodesk Maya.
ADD MOTION GRAPHICS
Motion Graphics & Animation (After Effects) Training
Composite Maya renders with motion graphics and titles in After Effects.
BUILD REAL-TIME SIMS
Unity & Unreal for Enterprise Simulation Training
Bring Maya assets into Unity or Unreal to build real-time training simulations.
More related courses
Autodesk 3ds Max Training
Video Editing & Post-Production (Premiere Pro, DaVinci Resolve) Training
Extended Reality (XR) for Industrial & Operations Corporate Training
Why Choose Edstellar as Your Autodesk Maya Corporate Training Provider
Edstellar is the Autodesk Maya training partner for teams that need proven expertise, tailored content, and measurable outcomes.

EXPERT TRAINERS
YEARS DELIVERING
ORGANIZATIONS TRAINED
CERTIFIED
Tailored
Module depth, scenarios, and the capstone lab are shaped around your team's Autodesk Maya reality.
Proven Methodology
A diagnose, standardize, practice, measure, and scale arc refined across enterprise programs.
Practice-Based Learning
Real hands-on labs in every module, so skills are demonstrated, not just described.
Expert Trainers
Led by 3D animators; trainer profiles are confirmed before booking.
Global Scale
One consistent curriculum delivered across your regions, time zones, and cohorts.
Measurable Outcomes
Module assessments and a reviewed capstone lab prove the skill transfer.
Create Animated Maya Sequences from Character Modeling to Final Rendering
Our Autodesk Maya training connects the stages of a simple animation project so artists can see how early choices affect later work. Participants model a character, construct a basic rig, and develop a walk cycle before lighting and rendering. Guided critique focuses on the relationship between geometry, movement, and the finished shot.
- Step 01
Consult
We discuss participants’ art and design experience and animation goals, identifying priorities in scene navigation, character modeling, rigging, motion, and rendering.
- Step 02
Plan
We establish project organization before polygon modeling, simple character rigging, walk-cycle animation, and lighting and rendering the final sequence for review.
- Step 03
Align
We adapt 3D explanations to artists entering animation, confirming the Maya environment and a manageable character and shot scope for the available practice.
- Step 04
Customize
We tailor character proportions and the shot brief to relevant creative work while keeping the rig and motion exercise suitable for foundational learning.
- Step 05
Execute
Participants model a head, test a simple rig, refine a walk cycle, and render a shot with feedback on construction and movement.
- Step 06
Evaluate
We review the animated sequence for usable geometry, functioning rig controls, readable motion, and lighting and rendering choices that support the intended shot.
Also from Edstellar
Talent assessments
Psychometric, behavioral, leadership and 360-degree assessment.
→Training needs analysis
Needs analysis, gap identification, and a training roadmap.
→L&D consulting
Learning strategy, content, technology and ROI measurement.
→OD consulting
Org design, succession planning and cultural change.
→Managed training services
Training outsourcing, vendor management, logistics and administration.
→Coaching solutions
Executive and manager coaching that keeps skills in use.
Start an RFP shaped to your needs.
Answer three quick questions about team size, scope, and how often you need the program run, then send the request from the last step. Everything you choose travels with it, so you only fill this in once.
How many team members need training?
Autodesk Maya Training Packages & Pricing
Where L&D holds an annual budget, license packages price the whole year at once instead of raising a purchase order per workshop. Hours and licenses are pooled across teams, programs and locations, so unused capacity is not stranded in one department.
Starter
120
trainee licenses64 hours of group training
Tailored for SMBs
Growth
320
trainee licenses160 hours of group training
Ideal for growing SMBs
Enterprise
800
trainee licenses400 hours of group training
Designed for large corporations
Custom
Unlimited
trainee licensesDuration set by the rollout
Multi-region and multi-year
Training Packages & Pricing
Choose the training format that works for your team. Pricing is customized based on your requirements, cohort size, and delivery needs.
Request a Quote for Autodesk Maya Training for Your Team
Request a quote or proposal for Autodesk Maya training. Share your training needs on a discovery call and we will shape the program around your team.





